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Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of RPGs. Step into a Leviathan mech and lead the Templar Knights in battle against fierce Xenos. Create your own unique Battleforce by recruiting an array of Templar specialists -- and invent distinct strategies for your fireteams. Deploy your forces in tactical scenarios that challenge both novice and veteran alike. Put your best strategies to the test and see if you can snatch victory from the jaws of defeat in this futuristic turn-based wargame.

Post news Report RSS Five and a half years after release, Templar Battleforce gets a fresh update.

Platform support and bonus content come in the 91st free update to this turn-based tactical warfare fan-favorite. (And a note about the developers' next game.)

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Today the Trese Brothers released an unexpected update to one of the fan-favorite strategy RPGs in their catalog, Templar Battleforce. First released in 2015, the game is an addictive mix of strategic combat and army building, with the precision of an RPG. Players recruit, train, and lead a squad of mech-piloting Templar Knights across 55+ unique turn-based scenarios. It holds an impressive 94%-positive review score (with over 700 reviews) on Steam.

The Trese Brothers have a reputation for frequent and ongoing updates to their games, always iterating based on player feedback and providing regular new content over a long lifespan for their games. Their biggest hit, the space sim sandbox RPG Star Traders: Frontiers, has received almost weekly updates of new content in just the last year.

But this latest update for Templar Battleforce is a surprise for players, coming more than five and a half years after release, and nearly a year after the last update to the game. Though it's not a sprawling expansion-scope level of content, it is a nice bit of attention to a game coming well beyond the usual lifespan of support for indie titles.

And, perhaps most excitingly for both long-time fans of the studio and new players excited to about party-based RPGs with turn-based tactical combat, this update makes special note of the Trese Brothers' next game in development, a dark-future heist RPG named Cyber Knights: Flashpoint.

Like Templar Battleforce, Cyber Knights has rich turn-based tactical combat and squad-building gameplay we've taken even further from all of your excellent feedback on this game. Now in the cyberpunk future of 2231, you'll recruit, train and kit out your underworld mercenary company for illicit missions that you'll be able to strategize & prepare for with even greater freedom using our unique heist RPG system.

Mix and match your squad's powerful abilities and cybernetic enhancements to fight, sneak, bribe and hack your way to your objectives and get out before the off-site security starts pouring in. Learn more about the setting and other gameplay elements of Cyber Knights: Flashpoint on its Steam page, or wishlist it right here.

Cyber Knights: Flashpoint will be the first 3D game by the growing studio, shifting from the top-down 2D view of Templar Battleforce to a more isometric 3rd-person view. It's an exciting milestone for the studio, after raising over $200,000 for the new game on Kickstarter. Like Templar Battleforce, Cyber Knights: Flashpoint will be a new and multi-platform successor to one of Trese Brothers' earliest titles, continuing their tradition (as with the update itself) of making good games even better.

Players can wishlist the upcoming Cyber Knights: Flashpoint on Steam, and get the newly-updated Templar Battleforce on sale this week on Steam (PC/Mac/Linux), the App Store, or Google Play (on sale starting 4/20).

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