Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities!
Post newsReportRSSUpdate v1.8 - Movable boards, Custom Model improvements, & more!
This update brings you improvements to the custom model support, rocks & tree models to customize your RPGs even more, moveable boards and much more.
This update brings you improvements to the custom model support, rocks & tree models to customize your RPGs even more, moveable boards and much more.Tabletop Simulator is also on sale for 30% off in the Steam Summer Sale.
Contextual Menu Added:
You can now right click on a object to bring up a menu to customize different options for that object
Objects can now be renamed and when mousing over them you can easily read the name
A description can also be added to an object, great for storing player stats or additional info
Dealing cards and resetting decks are possible from menu
Locking and unlocking an object can also be done from the menu
‘Cut deck’ is a brand new action that can be done in the menu
Custom Model Improvements:
Meshes will now use the smoothing normals in your .obj data if supplied
Separate collision mesh can be now supplied allowing many more collision possibilities
Holes in collision are supported if you choose non-convex, but non-convex objects do not collide with each other (engine limitation)
Non-convex is only used if a mesh collider is supplied, best used for something similar to the Chinese Checker board
Optimizations on Custom Assets:
Objects that share custom assets are no longer using up memory like they are unique objects
Rewinding will no longer require assets to be reloaded from disk
Boards Now Movable:
You can now unlock boards and move them just like other objects
They can also be spawned in the spawn menu making use of multiple boards
Features:
Added a rock and tree model great for outdoor RPG scenes
Highlighting and then locking multiple objects now works
Server name can now be found in the menu
Full update and patch notes can be found on our website!