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In Synespectra the player takes control of a disc armed with a rotating, bullet-shooting shield, facing waves of alien opponents in neon-like world.

By using different the QWEASD keys, the player can change the color of the ship's bullets. Only when the colors match will the bullets or shield have any effect. The game requires both the ability to dodge multiple projectiles, but also to quickly pick the right colors. Racking up combos results in a higher score, but also raises the difficulty.

Controls: keyboard + mouse

Features:

  • scaling difficulty,
  • colorful, adapting graphics,
  • leaderboard system

The game allows the player to use any audio file (MP3 or WAV format) as their stage.

Available on itch.io

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Comments
Oliver_Ruehl
Oliver_Ruehl

This looks like fun!
We need more games made with Godot :)
How was your development experience? Just curious, as I'm making my own game as well with Godot.

Keep up the good work
Oliver

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