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The game is only a 1 Map Roma Arena style very well designed and details. It's a 1 vs 1 Player combat tournament in third person view. Only one class,skill,character style will be available. Each player will have a 2 hand melee sword. The combat is face to face like Zelda U64 style. It's possible to parry, hit in different directions, kick hit with low damage but push back oponement, flip back, special attack and combo, etc... It's a multiplayer game so it will have some lobbies with different categories, novice, expert, etc... The other players will be added in queue and can watch the combat a bit like counter strike style, they sit in the spectator arena seats and here a great idear come with but i'll tell you when you will be a team mate. When a player loose, a waiting player remplace him and all will be ranked with statistics and so on, even on web platform if possible. Off course more features can be added on this base. maps,class,skills,weapons,characters,bonus items,etc..

Add job Report [ROYALTY] UE4 SWORDS ARENA Multiplayer Game Project Looking for New TEAM MATES ! at Shin-Kaneda Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Shin-Kaneda Team on

Hi there !

Our small indie Game Team Shin-Kaneda is currently building a multiplayer 3D fighting game.

The principle is simple, two players clashed with sword in a Roman arena over the WAN.

Multiplayer because the game is likely to evolve in co-op, 3vs3, etc ...
Same for new classes, weapons, arenas, new features, etc...
But just let's start somewhere and don't be too greedy right !?

After many test we opted for Blender and the basic A pose skeleton of the UE4 Blue guy for the workflow.
It's OK If you are using other softwares with the license for your creations.

So we actively seek serious and available new members to achieve:

3D Animations, 3D characters.

Other talents are also welcome as 2D artists riggers, 2D UI, VFX, noisemakers, voice actors, etc ...

Note that we are not paid a share of the royalties will be made once the game released based on the work contribution made to the game, we want motivated people and rigorous and of course volunteers are welcome.

Feel free to contact us and join our team !

Thanks for your time, cheers !

Glory to Blender ! bless the 3D !

To Apply

To be sure we receive your message, go to
Forums.unrealengine.com
or go to UE4 Forum and look for SWORDS ARENA Post then contact Sayato from there,
you will also find some other useful informations and some demo of the game.