You crash land on the planet Titan, suffering from amnesia and with the ships scanners unable to detect any signs of civilization you begin the task of exploring the planet looking for any signs of intelligent life. You are accompanied by a survival droid, standard issue for any escape pod. Their job is to keep you alive.
The game features a completely randomly generated open world to explore, with 7 core biomes that piece it together. Each biome has it's own unique landscape, resources and inhabitants (friendly or otherwise). Some crafting recipes require item's that can only be gathered from specific biomes so exploration is key.
It's been a few weeks since my last post and lot's has changed in that time! I have been working quite heavily on improving the world generation of the game, all 7 intended biomes are now present as-well as several randomly generated islands to explore!
There is still some work to be done with smoothing the terrain transitions and adding variation the island shapes but at it's core everything is in place and ready to explore!
In other news I have been modifying the minimap screen to be more intuitive and interactive. It now features a full screen view with quests as-well the ability to toggle markers on and off.
Also I have been working on adding several new bosses, an achievement framework, pet system and numerous performance and balance tweaks. Really excited to be showing these new features off in the next few weeks, but for now a sneak peak of an upcoming boss!
And some base building -
That is all for today. If you have any idea's or feedback please send it my way!
I will shortly be setting up a discord server too to log progress and take feedback, PM me if you might be interested in joining.
I have been wanting to make a development thread for a while but the game wasn't quite there yet. Finally I think I am at a good point to start logging...
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