A huge open-world game where you have the freedom to play how you want - but your choices have consequences. You've survived the zombie apocalypse by living in a bunker for a year and now it's time to venture out. Scavenge for supplies, find other survivors, trade or fight with them, form relationships and build a community. Go on quests, face moral dilemmas, and uncover dark, terrible secrets!
Posts | ||
---|---|---|
Survivalist for Noobs :) | Post Reply | |
Thread Options | ||
Aug 1 2014 Anchor | ||
I've been doing a lot of comment and forum crawling over the last few days, and have played it extensively for the past 2-3 weeks, so I thought I'd compile a big list of all the little tips and tricks that I've picked up through my travels. (Don't worry, I won't spoil any locations of goodies, you'll have to find those yourselves!). 1. Save often! 2. Know your survivors! 3. Timing is key! 4. Know your limits! 5. Create a strong exploration party! 6. Build in advance! 7. Offense is the best defense! 8. Make use of temporary survivors! 9. Loot everything! 10. Be careful who can see you! 11. Wire fences = fire repellent! 12. Keep on top of food problems! 13. Keep insulin within reach! 14. Put your gun down! That's all of the tips that I use often and can think of right now. Post in the comments if you have any more tips to put in my guide, and hopefully, this will improve your experience in the horribly fun world of Survivalist! Edited by: itsHuds0n |
||
Aug 1 2014 Anchor | ||
Since your handing out tips I have no clue how to farm. |
||
Aug 2 2014 Anchor | ||
Wow, that was epic! I think I'll pin it for a while. Slight correction to 14: you don't need to sheath your gun, just don't press LT (aim) as the looters will interpret aiming at them as a threat and start attacking you. |
||
Aug 3 2014 Anchor | ||
You need a survivor with at least 1* in farming, (either through prior experience or a farming handbook) ears of corn, and a watering can. The survivor needs to press a with the corn EQUIPPED, and they will plant it in the ground where they stand. Then, they need to water it regularly. However, any survivor with the skill and items required can farm automatically, if you set them to do so.
Glad you like it, and thank you for making such a great game! Are you sure? I thought I'd try just now and one camp i walked in with shotgun in hand and they still immediately opened fire. Is it to do with the looters personalities? |
||
Aug 3 2014 Anchor | ||
One other possible reason they might attack you is if they come up to mug you and you run away from them. Could be you walked away from someone without realising it? |
||
Aug 4 2014 Anchor | ||
I see, that probably explains it. I think the first few times I ran in and then straight back out to get them to follow me, which explains why they opened fire. Thanks for that, Bob! |
||
Feb 24 2015 Anchor | ||
Don't ignore Alice on Day 1! I wandered through town, saw her but didn't talk to her. Went for a long stroll in the desert beating up zeds. Came back by a few fitness levels later, saw her dead and scrunched up oddly. Now it seems I will never get map mode, command, pause, fast-forward. Hmm. Should be a way around that, but I can't find one. Any manual override to enable these when Alice dies lonely? |
||
Mar 4 2015 Anchor | ||
If you recruit someone else besides Isham or Alice the game will assume you're no longer following the tutorial and the map mode, command mode, etc will be enabled. |
||
Nov 13 2015 Anchor | ||
Im trying to make a community strictly meaning recruiting all the survivors and building a big base only problems im runing into is crops dont grow even though i have like 6 farmers in a group of 17 i think also i cant seem to find any more watering can also i cant find a rocket launcher and i really need one to get into the military base |
||
Nov 19 2015 Anchor | ||
go to Los Ceros and rob someone twice with 2 people. The rocket people, make sure you have found brain scanner to see if you can rob them. |
||
May 23 2017 Anchor | ||
In regards to dealing with looter nests... You can actually use this trick. If you have a group, have them stand away from the encampment, tell the character you've chosen to approach the camp with to un-follow the group, and trade away their entire inventory. You could even let them mug you for any non-essentials because once you kill them, you can loot your stuff back anyways. Comply with all their demands and they'll mug you even if you have nothing. Alternatively, if you're rollin' deep enough you can just tell them "try it" and they'll balk. At any rate, the looters may tell you to run along, but you can still wander through their camp, even un-grouping Survivalists at strategic points, and totally case the joint. I usually pick out who I'd like to recruit most and try to save them for last so they'll surrender. Half of my faction are ex-bandits! Anyways, I digress... I imagine they think I'm some kind of crazy when I wander right into their camp alone with no gear and start asking "What's your name?" And remember: Save is your friend. I wish their was a quick save, that would be sweet. |
||
Jul 12 2017 Anchor | ||
i found it very amusing to destroy all the wells on the map and allow everyone else to fight each other for whichever one i chose to place, every one was wandering around the map looking for food while fema death squads also wandered around looking for the same food exterminating civilians for being " in a restricted area" lmfao all because no one could grow any crops! im currently testing to see if building fences around all wells will work the same way, if so then the map will be untouched when the wandering begins! |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.