A huge open-world game where you have the freedom to play how you want - but your choices have consequences. You've survived the zombie apocalypse by living in a bunker for a year and now it's time to venture out. Scavenge for supplies, find other survivors, trade or fight with them, form relationships and build a community. Go on quests, face moral dilemmas, and uncover dark, terrible secrets!
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Survivalist 2 | Locked | |
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Apr 28 2015 Anchor | ||
Bob you have me hooked on survivalist and now a big fan of yours and the game, hopefully the franchise! Now let me start of by saying this game done what State of decay should have gotten right! Building a base whatever way you wished or wanted! But i just wanted to give some ideas what i and a lot of people would like, in survivalist or the next game. Don't care for vehicles, the games fine without driving them. The worlds turned upside down ( its been over a year since the infection hit) most vehicles are destroyed or been idle far too long and the batteries would be died, rusted and i'd say a lake of fuel wouldn't help matters plus fuel would be better used for generators. All in all A great game and I'll be keeping my eyes open for the devs next game, This game should have took off abit like minecraft. Its amazing for price, playability, fun and the developer is always trying to make a better game and really seems to but his heart into his work. I salute you Sir! Would you like any of these or what would you like to see in Survivalist 2? |
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May 13 2015 Anchor | ||
I agree with a Part 2. Bob, I'm assuming you have to be doing something. Even if it's not a sequel, another game by you would be an instant purchase for me; I can't remember the last time I said that about a company (maybe Obsidian). Keep us updated. But instead of focusing on small things like more crops or a larger map, I'd rather see more role play options. What really hooked me into this game were the different personalities of all the characters and being able to interact with them differently (depending on who you were controlling). Crops and Maps would make this good cool, but - for example - the different possibilities with the Reeds alone is truly what makes this game great. Either way, more from Bob. |
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Jun 1 2015 Anchor | ||
I also agree to everything here. Bob, is it possible for you to make Character Customization? The main character has a harder time of interacting with other survivors, so that means you pick out your type of personality. In games, Character Customization attracts allot of RPG players. Example like Zafehouse Diaries, a gem in the dust but thrown away because the devs wanted to make a space game. =( no offense to them. In Zafehouse Diaries you were able to take a picture of yourself and add in your own skill sets, race, and jobs. |
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