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Surfing pixels is an endless runner with retro graphics. Tap the screen and invert the gravity before the platform ends. Survive as long as you can in differrennt challenging gamemodes. Climb to the top of the global leaderboards or try to beat the highscores of your friends.

Presskit

Factsheet

Developer:
ChrispGames
Based in Germany

Release date:
May 5 2014

Platforms:
Windows
Web
Android

Website:
indiedb.com/games/surfing-pixels

Description

Surfing pixels is an endless runner with retro graphics.Tap the screen and invert the gravity before the platform ends.Survive as long as you can in differrennt challenging gamemodes. Climb to the top of the global leaderboards or try to beat the highscores of your friends.

History

6 years ago I creted a game called Surfing pixels.

Back then I had almost no experience in game design or even coding but wanted to create my own game. So I began reading tutorials on how to use Unity and slowly created an endless runner type game.

Everything looked kinda weird with strange colors and an option menu that did not even work but at time I was really proud having accomplished something like that.

Features

  • Endless Runner
  • Online Leaderbboards
  • Unlockable Skins and Gamemodes

Videos

There are currently no trailers available for Surfing Pixels. Check back later for more or contact us for specific requests!


Images

Download all screenshots & photos as .zip
Web_1920_1.png
Web_1920_2.1.png
Web_1920_3.png
function.png

Download logo/icon assets as .zip
logo
icon

Monetization Permission

ChrispGames allows for the contents of Surfing Pixels to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Surfing Pixels is legally & explicitly allowed by ChrispGames. This permission can be found in writing at https://www.indiedb.com/games/surfing-pixels/presskit.


Play Store Link
Play Store Link play.google.com/store/apps/details?id=com.ChrispGames.PixelSurf&hl=en.


About ChrispGames

Boilerplate
I were interested in programming games since i was fourteen years old. I started to programm my first Games using an Engine called Acknex A7 alias 3d Gamestudio. It was fun but the games that i produced with the engine had no good graphic. After 2 years of programming with it i finally swichted to the Unity 4 Engine, in my opinion one of the best Game Engines. If you like to see some of my projects just visit my website ;D

More information
More information on ChrispGames, our logo & relevant media are available here.


Surfing Pixels Credits

ChrispGames
Founder

Contact

Support
chrisp6m@googlemail.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks