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Isometric roguelike turn-based for single player with permanent death. Retro atmosphere.

Post news Report RSS First update overall of the project

The work is being hard but sustained. Below I detail briefly the current status of the project:

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Key Features:

- Isometric Roguelik

Isometric world is fully implemented (movement, interaction ...). I decided to create this perspective because I think most roguelikes are 2D.

- Pixel-art graphics
All final graphics have not yet been developed. The current graphics are a reference for the stage of development. What is certain is that they will be pixel-art !

- Atmosphere Sword & Sorcery
I will not be able to avoid the influence here of D & D :)

- Generating Random Dungeons, enemies and objects
This is already happening! (Only the forest has a fixed mapping).

- Action game based on turns
As in most games of this gender... I move - They move. Currently running.

- Minimap
Implemented!

- Shop And Money
A shops system and use of gold coins will be developed finally.

- A unique gameplay with Permanent Death (only for brave adventurers)

Currently in development :(

- A single saved game file
In development :(

- XX different enemies

Currently only two. But ultimately will be many!

- XX unique spells
Currently only zero. The following notice here in IndieDB will be about the magic system and the inventory.

- Choose druidic Classes: Shaman, harrowing, Geomancer, Necromancer.
Not yet developed.

- Languages
English and Spanish.

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I am currently working in the system of magic and once it is finished I will start assembling the first gaming experience, which I hope to publish here and wait for feedback of the first players.

Regards!

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