This is "Still Nameless", my side-project. Firstly it was only meant to be a testing environment for librarys we want to use in our engine [w]tech. Now it is going to be a full game... Details: It is written in native C++, uses Direct2D as renderer and the BulletPhysics Library for dynamic blocks. Also AngelCode integration for scripting support is planned. The game ships with it's own Map-Editor where you can create (Takes just a few minutes), save and load your worlds.
You do not have permission to add the requested downloads content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the download list and try the links from there.