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Sticks & Stones is an action/roguelike/survival inspired by such games as Nuclear Throne, Don't Starve, How To Survive and Below with crafting and light-hearted humor. The game places us in a near future reality show where you have to use your best abilities to survive the environment, and defend yourself from special hologram projecting spheres looking to give you a whole lotta whoopass!

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Farewell and a few words thanking everybody for the support.

We've got Greenlight, baby, yeah!

We've got Greenlight, baby, yeah!

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Just wanted to say a big THANK YOU to IndieDB and everyone who voted.

Designing Survival Stashes

Designing Survival Stashes

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This time we check out what we did to improve the environment exploring: this time Survival Stashes.

How We Did It - Procedural Generation

How We Did It - Procedural Generation

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This time we talk about how we made our sexy scenarios for Ferguson to move about.

Greenlight baby, yeah!

Greenlight baby, yeah!

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We came, we saw, we conquered, we took the women and gave them massages with soothing music, we defeated the men with promises of riches, we said "Hi...

Feedback needed for Pre-Alpha Build No. 2

Feedback needed for Pre-Alpha Build No. 2

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We've made a new build available, now we're looking for feedback!

How We Did It - The Engine - Third Part

How We Did It - The Engine - Third Part

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This time we take a look at how we can easily have hierarchical class structures mapped from Flash into C#.

How We Did It - Survival and Consumables

How We Did It - Survival and Consumables

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This time we delve into how we've designed the survival and the consumables system.

How We Did It - The Engine - Second Part

How We Did It - The Engine - Second Part

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Again we take a look into how our game engine works: this time we'll talk about what we like to call Real Time Object Transformation.

How We Did It - The Engine - First Part

How We Did It - The Engine - First Part

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This time we give a small glimpse into how our game engine works, how it helps us make changes in little to no time.

Any given day - 1 - The Tree

Any given day - 1 - The Tree

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A glimpse into one day-to-day discussion: how we decided to include a simple and meager tree into the game.

Sticks & Stones build available in indiedb

Sticks & Stones build available in indiedb

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After lots of hard work, we've finally finished a version that we can be comfortable of sharing with the world. It's still early, but when you're indie...