An indie game project with the goal of reviving our favorite game type, the epic space adventure! By mixing favorite aspects of classics like StarFlight, Star Control, SunDog, Universe, and Tradewars, we hope to bring what we loved as kids to the current generation. Quirky aliens, arcade space battles, planetary mining, and adventure around the galaxy -- should keep us busy developing for a while. The project is a family affair, Wife on art, son on music, and code-monkeying by me. We are currently in early development for the PC,Mac,Linux platforms... XboxOne or PS4 if we can swing it.
No, I'm not targeting tablets/phones. However, I picked up a cheapo $100 stream7 windows8 tablet and had to try StarDiver on it. In low quality settings and no tweaks, combat is getting about 20-30fps and planet landing is about 20-25fps. I'm impressed as hell w this little cheap windows machine! It has an intel atom w built in intel hd4000 graphics. Nice to know we have some headroom w the low-end target platforms
so youre game works on a handy as well ?