Alex and Samantha Barrett
Based in United States
March 1 2018
$1.99 - Steam
Are you ready for an invertebratey adventure? Do you have the gumption to take on a mighty quest for the good of oodles of squidlits everywhere? If so, many trials await you as you squrp your way to victory in the squishiest of escapades!
Squidlit was started by Alex while her wife Samantha was in the Art's Institute for Game Art and Design. While Alex loved invertebrates, she was beginning to realize that her idea of being an aquarium scientist was not what she wanted for life. She wanted to create, not regurgitate information. In the beginning it was a small project that Alex did primarily on her own to teach herself how to code and make music on a Game Boy. It wasn't until wasn't until it started to blossom into a potentially a full game that Sam began helping production. As a game collector, Alex was adamant that Squidlit be an absolute recreation of Game Boy hardware capabilities. This went as far as cutting voices of music temporarily to play sound effects on the Game Boy's 4 sound channels. It grew into what it is today over the course of a year.
- A true Game Boy recreation!
- Old-school Platformer game!
- Music made on an original Game Boy!
Squidlit Trailer YouTube
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Alex and Samantha Barrett allows for the contents of Squidlit to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Squidlit is legally & explicitly allowed by Alex and Samantha Barrett. This permission can be found in writing at https://www.indiedb.com/games/squidlit/presskit.
About Alex and Samantha Barrett
A developer of platformer games including Squidlit.
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