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You have crash landed on a mysterious alien planet, everything is now a life or death decision. How long can you survive?

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Report RSS New map, Improvements to GUI (view original)
New map, Improvements to GUI
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SpaceBitDev Author
SpaceBitDev - - 266 comments

also clouds were added. light and shadows work a little differently now, what do you think? :)

time is also now displayed digital at top right, Temp and Humidity are now also visible for your worlds :D

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mechwarrior24
mechwarrior24 - - 814 comments

Me likey! The clouds seem to add alot. The graphics have improved tenfold since this game began!

The only thing is, the character sprites. I don't mind the style, but they appear stretched, so perhaps a point filter instead of a linear filter to avoid the blur?

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SpaceBitDev Author
SpaceBitDev - - 266 comments

the character (player) has a new 256 by 256 frame dimension with up to 12 frames each animation we even plan on splitting the legs with the torso so you can have running animations when shooting etc or standing, there is allot of work going into the new player sprite it should be ready soon the current player sprite has only 2 frames for its 3 animations and its frame dimensions are only 25 by 25 made by me so its not very good haha :D

all the animals and monsters will be getting re-worked also after the player sprite is finished :)

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captinjames
captinjames - - 102 comments

do not go inside then vampire in then

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Description

Added a new type of temple map, selected action bar is now bigger then the other action bar slots and many more improvements made.

Working on new cursor images and new window pop ups and re-working how the interface windows work.