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It is a persistent, open-world, browser based game where you can build your very own space empire! A large and dynamic galaxy system makes regional control, politics, trading, and scheming an important part of our player experience. Progression is both active and passive - Population, resources, and energy are generated constantly over time, while facility upgrades and turn-based actions must be strategically used. Growth curves and resource sinks ensure both new and veteran players have a meaningful impact on trade and the economy. PvP conflict involves espionage, assassinations, resource raids and unit capture. Diminishing returns and fleet control systems help ensure each Colonized planet is punching within their weight class. Our goal is to have user content and user-driven narrative impact the direction of our game. Specialized weapons and whips will be researched, crafted, tested, and sold by the players. Alliances have publicly traded investments in an active stock market.

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A multiplayer incremental strategy game, with infinite progression


002


Let me share with you my story after 1 month of playing. With 20 days of playtime!

I started the game, and followed through the missions. I learnt all stuffs about the beginning:
Basic units are plant-like creatures, you have to plant them to grow them, and then train them to specialize them.
The more farmers you have, the more farmers you get. But the more units you have, the more things they demand.
As you progress further in the game, more and more problems are coming, what you need to face and solve them.
Deforestation. Shortage of resources. Not enough efficient doctors.
You can solve them with science, or ship production, but you need to specialize units for those tasks.
Scientists, Engineers, Doctors.
After you start producing spaceships, you can start mining resources, and use that to boost your production, what was slowed down a bit while you solved all your problems.
You are getting comfy in the situation, when you realize you are not alone in the universe.
You need to compete with others for the resources.
And if it comes down to it, military!

spacealpha

Okay, but I don't like fighting.
No worries, I can just play my idle game by trading on the market, flipping resources, or just being a math genius and getting profit off the stock market.

After I maxed out my planet as far as I could until progression slowed down too much and couldn't expand quickly enough, I decided to let's go, and colonize!

With all my previous knowledge, I know what resource I have to aim for, and chose the place for it.

Now at this moment I am managing my 3 planets and preparing for the 4th one.

So far I think this game can really entertain with it's unique meme-like art-style combined with it's nicely done 3d animated objects, galaxy map, and customizations. And this is still just the beginning of this alpha game.

If you think you see the fun in this game, and think it worth your time, don't hesitate and join us!

SpaceAlpha Site

SpaceAlpha Official Discord


space003


Comments
ZeroInFo56
ZeroInFo56

Excellent game, slow crawl at first but once you get on your feet, it just starts rolling :)

Join my alliance and I'll help you get on your feet!

www.spaceAlpha.net?ref=Starpires

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spacealphanet
spacealphanet

Follow us on twitter :)

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