the local multiplayer part of the game is almost done, and soon we will release the files for public testing and hopefully we will see how balanced it's and find out any other bugs, we will start first with the windows version, and go on from there.
The first public version will be quite crude in that you won't be able to change control-schemes and while you can play with both keyboard and gamepads in any combination, it's most optimized for gamepad controls.
Once that's done we will start working on the single-player part of the game, but with around half of the assets done, it should come in quite smoothly.