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πŸ’‘ Skull Flip! is a relaxing and beautiful puzzle game which trains your visual thinking skills. Test your skills daily while enjoying the beautiful aesthetics, relaxing music and sound effects. πŸ’‘ Stop your daily stress and take a break with this puzzle game! Solve puzzles with various difficulties and see how your skill increases daily! πŸ’‘ A completely free game by solo game developer Kjell Bunjes. The old classic game mechanic from Lights-Out from 1995 now with beautiful graphics and extra features: βœ” Infinite levels and relaxing puzzle fun βœ” Five difficulty levels to choose from βœ” Reset puzzles as often as you want - it's free! βœ” Get hints, if you're stuck in a puzzle βœ” Special items with beautiful designs to help you in harder situations βœ” Your game time pays off: unlock beautiful new designs for your portals βœ” Seamless continuation between different android devices via cloud-save βœ” Offline mode: you only need to be online at the first login

Add job Report Looking for 3D Character Artist! at Rotating Cube Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Rotating Cube Games on

Hey guys,

My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Half-Life 2 Modification Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for one 3D character artist, who is capable of creating models based on concept art.

You can check the game's page right here: Moddb.com

Your task would be to realize the character model β€œThe Mentor”, which is a main figure of the game.

Character Sheet:
S7.directupload.net

Requirements:
β€’ Efficient workflow
β€’ Strong foundation skills
β€’ Experienced with the Source Engine
β€’ Well-organized data management
β€’ Teamplayer
β€’ Online Portfolio

Bonus:
β€’ Experienced with single client work
β€’ Experienced with studio work

You are going to have guidance from professional concept artists, who can aid you with any needed material (full sheets, detail shots, full illustrations etc). It is essential that you're experienced with the Source Engine.

We expect you to document your work in a professional manner. It has to be transparent so that every team member can always check what you have been working on, are currently working on and what you are going to work on next.

This position requires a minimum of 5-10 hours per week. You have the chance to work on further characters and organic prop modelling after this job is done, if you're interested.

We use DropBox and Skype for the exchange of data and information.


Thanks for your time,
Kjell 'iQew' Bunjes
(Team Leader & Art Director)

To Apply

Please, get in touch with me via E-Mail (Kjellbunjes@gmail.com) or add me on Skype directly (iqewarts) to discuss further details in a personal interview. You can also send me private message beforehand.