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Immerse yourself in the thrilling world of our ninja-style MOBA game, where precision meets chaos, and strategy clashes with skill. In this fast-paced multiplayer online battle arena, you'll step into the shoes of a formidable ninja, each with unique abilities and weapons, ready to engage in intense, strategic combat.

Post news Report RSS Devlog #1 - 2 weeks of progress

after 2 weeks of intensively working on the game I have reached point of "playable" version. The most important UI elements was implemented, pathfinding and physics is working. Stats mechanic works in similar way to League of Legends with some interesting twists which will be revealed later. Item store was implemented with some basic items such as stats increasing items and wards! Minion waves and towers has proper target system. First jutsu was also added as well as recall.

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Greeting everyone,
after 2 weeks of intensively working on the game I have reached point of "playable" version. The most important UI elements was implemented, pathfinding and physics is working. Stats mechanic works in similar way to League of Legends with some interesting twists which will be revealed later. Item store was implemented with some basic items such as stats increasing items and wards! Minion waves and towers has proper target system. First jutsu was also added as well as recall.

Initial version of map was greyboxed (based on DotA) and will be improved to support fast and agile play-style which should be much more dynamic than in LoL or DotA.

Screenshot at May 23 22 38 43 mi

Screenshot at May 23 22 39 59 mi

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oscarfabianleites
oscarfabianleites - - 82 comments

very good friend Let me know if you need music, I would like to work on your project.

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