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ShardWars:Dungeon is a 'light' RPG with random generated dungeons whereas the tile for tile dungeon crawling is ripped away and focusing on surviving the encounters, searching the interesting parts of the enviroment, equipping the player with gear to finally find the treasure of the dungeon and bring it back home. The interesting piece of the game is to survive with different class/race combinations, unlocking new classes/races and items. Each dungeon run is designed in a way that it can be fullfilled within a short period to be played during breaks. The game was just recently released in the the beta version 0.6.0 on android and on the website

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Add media Report RSS Balancing damage (view original)
Balancing damage
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Description

To balance the damage calculation, I made a table with several math on it. With this table, I can create/rearrange stats easily and get fast feedback on the difficulty and damage