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Shadows of Synthia (SoS) is a multiplayer 3rd-person shooter being developed by a single developer in UE5. It is a dark, mature cover-based shooter in which you take on the role of a gun-wielding Magical Girl seeking to appease the Shadows who dwell in the sunless City of Knowledge, Synthia... with blood. Customize your character before utilizing a fluid cover movement system and unique Ether abilities to enhance your weapons and gain a tactical edge in combat. SoS will include various PvP modes supporting up to 8 players, optional story content, and (hopefully) PvE content post-launch.

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Add media Report RSS Hair Physics (Cloth Simulation) (view original)
Hair Physics (Cloth Simulation)
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Description

Past week I've tried a million different methods for hair. Getting good-looking hair in a multiplayer game is ridiculous... it wrecks performance no matter how you slice it.

Finally compromised on applying cloth physics to the hair, this works performance-wise and I get the movement I want for the dangling parts. Probably going to avoid really long hairstyles because those get dicey fast... did you know that in Hitman Agent 47 was bald literally because they didn't want to deal with hair physics? Yah. I get it now.