• Register

Shadow Stalker started in 2012-2013 as a point and click horror game being developed on the Wintermute Engine, the project was eventually dissolved after losing interest. Recently, interest in rebooting the project arose and this time for the Unity Engine and written in C#. The game plays more in the vein of early Silent Hill and Resident Evil titles with fixed cameras, pre-rendered backgrounds, and tank controls. The emphasis is survival, hiding and running away from the sole 'Shadow' enemy that stalks you throughout the game. Additionally, if the player takes enough damage, she will begin bleeding which will make her more susceptible to being tracked down.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.