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This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each phase. The game is initially planned to have 15 levels

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More updates from the design adding new models and new textures for old models, check out

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Backgroud

I've been working on the balance of the design of the map with the amount of alternative paths that exist for the enemies reach the base.

First let's remember how was the design, with a single path divided into two routes (left/right) and a secondary path was highlighted between the scenario.



The new proposal


The main adjustment made was put clearly the alternative paths and also improve the assets of the game, added a few new models and also others with different textures according to the environment.




Finally, I believe that in terms of design the scenario is already complete, and that I can now focus on the gameplay really i.e. improve the waves and the balance between towers and enemies.


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