Hi All,
The development of SeaPort Tycoon is progressing steadily.
Today I wanted to share with you some new pics shot straight out of the game.
Most of the time I’m busy with debugging and optimizing the features. The main challenge is to get the first fully playable version done and consider to launch an early access or a pre-early access version – it is supposed to be the version 0.4, given I’m working on finishing the version 0.3.
You might wonder, why 0.3 and 0.4? Well, the first two versions of the game have been more a messing around with the Unity Engine and having a 2D version of the game. It was so good and interesting that I wanted to see it in 3D as well.
Of course the adding of a new dimension required to change almost everything in the code, but beyond that, it required to change also all visuals of the game.
In the past few weeks and months there have been plenty of changes in the textures and objects.
Have a look at the screenshots below and let me know what you think about it.
Thanks for reading, don’t forget to follow the game and to post comments.
If you want to check the previous update, please visit the previous article.
Have a great week
FLEXIBLE ROADS
Roads can be placed without any bigger constraints, including multilevel street.
BRIDGES ARE AVAILABLE
Bridges form a second independent form or road construction within the game.
OIL AND GAS DOCKS
Updated docks for gas and oil supplies - boost your economy and the business with containers.