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A First Person Role-playing zombie game that focuses on the survival aspects of a zombie outbreak using the Zombie Survival Guide Book as inspiration. The game plays out in a small town where the player needs to survive by securing a safe house and gathering supplies to survive waves of zombies.

Post news Report RSS Shotgun House & Cemetery Update

The simple shotgun house model rendered in Cryengine3 and updates on the cemetery.

Posted by on

Hey everyone. I made a scene in Cryengine today and threw all the cemetery assets into it and made a simple cemetery. I also modeled a shotgun house see pictures. At the moment I need a Texture Artist that knows how to texture and use Cryengine3's material editor and tools.

Keep up the supporting!
BUILDINGS:
Depending on the building's size it will have a limited amount of space for supplies and survivors.
Building will also contain supplies and weapons, depending on the type of building.

HOMES
- Might contain supplies and weapons.

Shotgun HouseShotgun House

Standard House & Garage
Cabin

SHOPS
- Contains supplies and/or weapons depending on the type shop.
Butchery
Vegetable & Fruit Shop
Hardware Store
Hobby Store
Pharmacy
Supermarket
Fast-food

MISC
.
- Contains supplies and/or weapons depending on the type of building.
Gas Station
Warehouse
Church
School

Cemetery
Cemetery Assets

Post comment Comments
Captain-Arse
Captain-Arse - - 467 comments

Looks interesting, I will definitely be keeping watch on this loved Dead Island, just wish the survival was "Expanded" further. If you get what I mean. :D

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Christo-Oosthuizen Author
Christo-Oosthuizen - - 57 comments

Dead Island's didn't really bring much in the survival category.
The missions where you had to get food or fuel and take it back to the lighthouse didn't really help you as a player trying to survive on a zombie invested island, what im trying to say is that no matter how many tins of food or fuel tanks you brought back to the lighthouse, you as the player never benefited from it, it never helped your survival and you never really felt like "this is my safe house i need to help the people here by making sure we have food and weapons.

It was more of a pure bread zombie head basing FPS and a great game in general.

So I completely get what your saying and yes im focusing more on the survival.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

I'd love to see a game set more than just a few weeks after a zombie outbreak - something that shows an example of how people could live a sustainable life in a world with new problems. Food fuel and ammunition do not create themselves. Zombies have a self-destructing tendancies anyways, having a method of reproduction easily disrupted by a "handful of survivors"

Anyway, tracking...

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