A third person action brawler where two teams of six players each, fight using magical abilities over different maps. Take control of a wood spirit and collect different abilities scattered over the map to destroy the enemy team. The game will feature several different abilities all with a magical theme and advanced physical effects. Root force is developed by a small university team using our own engine with additional third party libraries such as Bullet physics and more. It is currently being developed as part of a school project but it is our hope to release it after the course is finished in March.
Having fun on the Mythos map
Speaking of maps, how many do you plan on making?
Oops, accidentally gave negative karma! Sorry! :(
We currently have 2 maps - and since there is only one week left on our course, I'm not sure if we will make any more. I can't speak for the rest of the team at the moment, but I think it depends on what reception we get at the Swedish Game Awards conference this weekend, and our popularity at IndieDB.
If people like our game, maybe we will continue working on it after the course is finished. :)
If not, maybe we will release our in-house level editor that interfaces with Maya so our fans can make their own content. We will see :)
A new map is in the works, stay tuned :)