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Rogue's Tale is a single player turn-based dungeon crawling game. The game takes place in a place called Frostmourn Keep and its underlying dungeons located in the World's End Mountains. The goal is to overthrow the current king of the Frostmourn Keep and become the new king. A demo version and game guide can be found on the homepage. Key features: - Classless character building where you can choose to be the kind of rogue you want. - Seemingly unfair, untimely and unforgiving deaths which are also permanent. - Ways to counter these deaths by learning the game mechanics. - Random dungeons and encounters. - 24 talents to build your character with. - 30 spells to build your character even further. - 30 heritages that make your next character stronger. - 30 challenges to complete once you get the hang of the game.

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Looting off ground before dead enemy drops loot means no enemy loot (Games : Rogue's Tale : Forum : Report a Bug : Looting off ground before dead enemy drops loot means no enemy loot) Locked
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Jan 21 2014 Anchor

An enemy paladin Heroic Charged me, ending his movement on a tile containing a potion. My dog then proceeded to kill him before my turn. On my turn, there was no graphic of an enemy corpse, or loot, but I remembered seeing the potion, and looted it (with no other loot being available to collect from that tile). The paladin's corpse never appeared. Nor did his loot (which would have included full plate mail by the looks of him).

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