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A roguelike game incorporating almost anything you can think of, and if it doesn't... It very well could! Fire lasers from your eyes, Beat up ANYONE, Save the world! Or don't, someone else will probably do it... Right?

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Description

So allow me to explain how the slime's brain work. (Currently)

"Hmmm, I seem to be sitting still... But that's rather boring, perhaps I will take a walk around." Code checks to see if where the slime wants to go is accessible. If not, the slime decides to walk somewhere else. If it is... He decides to walk to that point. Then! Once he reaches that point, he stands for a few moments, admiring the scenery, before deciding to go somewhere else once again! But perhaps his path is much further than he would like to go... And if that's the case, he'll change his mind after walking so far then of course, go somewhere else!

And that's what I have for the slimes right now. I turned off their ability to notice the player, so they wouldn't just swarm her.