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Rogue Republic is an innovative RTS project developed by a team of independent enthusiasts aimed to bring you a realistic yet intense C&C Generals-styled game you always dreamed about. Do not like C&C F2P for some reasons? Track Rogue Republic! The game will be released in episodes, with each episode bringing you a new campaign of the overall story arc ranging from Russian-Georgian conflict, hypothetical Turkish-Ukrainian war in the near future, WW3 and its falloutic aftermath.

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Report RSS EU Factory v.2 (view original)
EU Factory v.2
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Mr.Allar
Mr.Allar

I choose B1

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Nuttah
Nuttah

Honestly, I preferred the no-nonsense oversized bricks on the last pic. At least as far as battlefield facilities are concerned.
Sure, it looks pretty, buuut...well, a Grad a day keeps the enemies' shiny industrial machine at bay.

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MasterofMetal
MasterofMetal

I agree, but it appears they've not disregarded our input: if you pay close attention these variants are similar to A2 and B2 of the last pic, they've just added a tower. But, to me, it makes these ones look more like a Command Centre.

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Nuttah
Nuttah

Thanks for noting. I commonly only do a quick glance at first. I guess adding in the foundation(?) makes them look smaller.

Though, I do wonder what's in that tank-like structure in most versions. If it's just a fuel/oil tank, it might actually make sense to keep it outside the structure.
But if it's a power source...though, that would make little sense unless at least this faction dispenses with power plants.

Then again, now that I've managed to get the full size version loaded, the armoured ventilation systems and a (presumably) administrative/semi-residential(techies need beds too, right?) structure built around them would make life less fun for any would-be visitors, right?

Summary; not as bad as I though, external fuel tank is a nice touch, as are the armoured windows at B2.

At this point, I think it mostly depends whether the devs want to channel Company of Heroes' Wehrmacht, or mix it with Generals' USA for this. Or they could start with one, and upgrade it to the second, I guess.

Also, why can't I keep my **** short?

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MasterofMetal
MasterofMetal

A2. Seems more "bunkered down" and practical to me, but I'm not sure if that's what you're aiming for with the European faction. If you're aiming for pure futurism, I say go with the most flash, A1 or B1.

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DustinWolvs41
DustinWolvs41

B1.

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TeutonicKnigth125
TeutonicKnigth125

B2. A1 looks cool too.

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SveaRikeSoldier
SveaRikeSoldier

All of them.

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CommanderDef
CommanderDef

You surely made it easier for them...

B1 for me.

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re_simeone
re_simeone

Truth be told they are all really similar,and also look quite good.

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Comanche_Prime
Comanche_Prime

I liked previous 4 ones...
This ones more like lab or smth...

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liberty_wings
liberty_wings

B2

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magachs
magachs

I don't quite get these new designs but yeah, B2.

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Orange_Tomato
Orange_Tomato

B2, new designs are much better, a game where we have a faction using trikes and attack buses realism is out of place

also, visual appeal of black bricks was nonexistent, this instead still looks in style with the faction, but much more pleasant to look at

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NoSoldier
NoSoldier

A2/B2

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Lichlord267
Lichlord267

A1 or B2

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Chompster
Chompster

A2. Nothing too fancy, looks nice and sturdy.

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xX[Warrior250]Xx
xX[Warrior250]Xx

Somehow reminds me a bit of Nod Architecture, i'd prefer B1

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Danny777
Danny777

B1

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Zeus1257
Zeus1257

I prefer to other set of designs, but out of these i prefer B2.

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Oomphstein
Oomphstein

why not one of each and have it be random which one you build? :P

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not a big time has passed since Tom devised a new one

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