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Rising World is a voxel-based open world sandbox game, featuring a procedurally generated and completely modifiable world

Report RSS Update: Glass and windows

Another small update is available, introducing a simple but highly important thing: Windows

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Hi folks,

another small update is now available! It introduces something simple but highly important: Windows. It uses the extended construction system, so you can freely adjust the position, size and rotation. Apart from that, they can be combined with all other types of construction elements (for example with wood planks, to create a windowsill).

Building a window consists of two steps: First creating a frame (there are 4 different frames available with and without glazing bars), and then inserting a glasspane into it, where you can choose between 3 different types of glass (more will follow).

Big window (with glazing-bars):

A fully equipped room with windows:

Windows with sill:

In connection with that, this update also introduces a new graphical effect: Refraction, which affects all types of glass. Two of the glasstypes cause a high degree of refraction, so that it's complicated to see details behind it (suits well for a bathroom window). Of course this effect can be disabled in the settings.

All three different glasstypes:



Window with high refraction:

Find the full changelog in our forum: Forum.concept-game.net

Have fun with this update! :)

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