A deadly virus is spreading throughout the United States, turning those who become infected into violent creatures with only a primitive desire to survive and feed. The government has tried to take control of the situation by quarantining the infected areas as best they can. Any infected that try to escape the quarantined areas are taken care of by the military enforcing the borders. However even the military is struggling to contain the infection. The uninfected still within the quarantine zones are left to fend for themselves with no hope for rescue. Their only hope lies in finding others and barricading themselves from the increasing hordes of infected. With no contact with the outside world they have to make the tough decision of finding a way to reach the Quarantine borders or settling in long term.
We've decided to go with a "Satellite" style view of the city while in the simulation portion of the game. This will allow us to do a lot more with the mode, and make it easier to implement the features we want to. The Isometric style will still be the style of graphics for the Missions as it will fit the action portion of the game better. These are examples of the current map we are working on. It still has a lot of work to be done, we are starting with a 2x2 block section of the city for development.