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Revolve is a platformer that takes place on 2 sides of a brick, forcing the player to think differently about the path they are going to take. Coupled with platforms whose functions change depending on their colour this makes for a very challenging experience. We are developing the game in Unreal Engine 4 and hope to release in February 2016 to iOS, Android & Windows.
These are screenshots from the development of the first version of the Revolve Logo. This is the first custom piece of art we have created for the game and was made using blender. We chose Blender because it is free an open-source. These are important considerations when developing an independent game as funding is limited!
Hopefully this gives you the first of many looks behind-the-scenes of the development of Revolve. We want to share every step of this process with you so that you can help shape the final game into something amazing!