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ReversE is a point A to point B mirror logic based puzzler. The game spans across a series of increasingly complex and intricate puzzles which aim to test your logical skills, reaction times and spatial awareness. Navigate your way through levels filled with tricks,traps hazards and many other pitfalls in the fastest time possible. An originally composed electronic/ambient soundtrack accompanies the game aiming to provide players with a fun, serene and ever increasingly challenging experience couple with the beat the clock element! A must for lovers of the puzzle genre! ReversE is the brainchild of Andrew Lloyd a UK based indie game developer who is the soul creator and Dev on the project!

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I have uploaded a gameplay video to the page, In the next few days I will be working on getting a demo version of the game out with the first couple of levels of the game in so there is an opportunity to try the game first hand. (Always better hands on!) I currently have 27 levels completed and ready to play and plans for another further 8 bringing the total to 35. I have plans for more levels as well which will come in the form of free additional content after the game is released!

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I have uploaded a gameplay video to the page, In the next few days I will be working on getting a demo version of the game out with the first couple of levels of the game in so there is an opportunity to try the game first hand. (Always better hands on!) I currently have 27 levels completed and ready to play and plans for another further 8 bringing the total to 35. I have plans for more levels as well which will come in the form of free additional content after the game is released!

If you are interested in finding out more behind the creation and the path I have taken to get to where I am now I have a blog page up on WordPress which covers the last few months of development, the learning I did in order to achieve the stage I am at now and also my previous projects and endeavours.

I am fairly new as an Indie dev and still learning the ropes but aim to put out quality content, aim to test,test,test and get my products as bug free as possible as well as distributing my game out to as many people as possible and share my creativity and ideas with you all! I would love to hear any feedback or criticisms of the game and what you see so far! I aim to improve my skills and further increase the quality I can produce as a solo! (even if I have to resort to Valve time!)

I will endeavor to post as many updates about the game as I can in the next couple of weeks, and *fingers crossed* a release and publish to Desura should be on the horizon very soon!

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