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Retaliation: Path of War is a new and original hex-and-counter turn based wargame. It has been designed and developed with the main purpose of offering a fun and easy to learn wargame, without the complexity and hyper realism of traditional simulation wargames while at the same time keeping all the interesting and challenging elements of tactical reasoning. Have you enjoyed playing many matches of Riskā„¢ with your friends but often felt limited by its simplicity and yearned for something more? Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies? Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation!

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New update for Retaliation Path of War: NEW FEATURES: new UI option AutoZoom added 7 new AI strategies for Taking ground separate management of camera zoom and scroll (developer only) added warlog window

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New update for Retaliation Path of War:

NEW FEATURES:

  • new UI option AutoZoom
  • added 7 new AI strategies for Taking ground
  • separate management of camera zoom and scroll
  • (developer only) added warlog window

UNDER THE HOOD CHANGES:

  • modified camera scroll functions
  • modified core game engine management

BUGS STOMPED:

  • camera wrong autoscroll at beginning of phase
  • taking ground AI strategy Cas_Near_EnemyHQ
  • taking ground AI strategy Cas_Near_OwnHQ
  • Camera zoom ratio division by zero
  • AI taking ground waiting state
  • unit animation during taking ground
  • autoscroll over units without any possible moves
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