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Retaliation: Path of War is a new and original hex-and-counter turn based wargame. It has been designed and developed with the main purpose of offering a fun and easy to learn wargame, without the complexity and hyper realism of traditional simulation wargames while at the same time keeping all the interesting and challenging elements of tactical reasoning. Have you enjoyed playing many matches of Riskā„¢ with your friends but often felt limited by its simplicity and yearned for something more? Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies? Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation!

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To improve the "Retaliation" experience, we are developing board game version. 30 terrains 5 units 3 rule setting designed to offer challenging tactical and strategic reasoning in a fast, easy and funny format. The mission of Retaliation is to make the spirit of wargaming available to everyone, casual gamers and seasoned strategists alike. To achieve this, it skirts away from the most tedious aspects of many wargames, where the work-to-fun ratio is too high (extreme examples are the so calle

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To improve the "Retaliation" experience, we are developing board game version.

30 terrains
5 units
3 rule setting

Retaliation - Board Game

designed to offer challenging tactical and strategic reasoning in a fast, easy and funny format. The mission of Retaliation is to make the spirit of wargaming available to everyone, casual gamers and seasoned strategists alike.

To achieve this, it skirts away from the most tedious aspects of many wargames, where the work-to-fun ratio is too high (extreme examples are the so called "monster" wargames, that take more than a few continuous days of play to complete).

At the same time, Retaliation is not trivial, with complex gameplay emerging from very simple rules.

The series now includes one published game (available on multiple platforms) and two more that are under active development.

In wargaming parlance, Retaliation could be described as an operational-level wargame, with units approximating divisions. But unit size and map scale are kept very elastic: Retaliation can thus accommodate a wide range of scenarios, from purely tactical mini-maps to large connected campaigns, where dealing with resource control and supply lines is often more important than manoeuvre warfare.

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