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Descend into the Dungeon of Chaos, retrieve the Amulet of Yendor, kill all who stand in your way and return with your prize.

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Just an update on the new content that's been added to the game.

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Since posting the game up here I've added the music for the different zones of the main dungeon: Dungeons, Sewers, Caves and Chaos. These all have their own backgrounds and traps now, allowing me to spread content over the course of the game (this I've done with the traps - there are also new traps now: monster portal and stun trap). Here's a shot of the sewers. Please excuse the top hats, I found them pre-enchanted on my screenshot adventure.


I've also finished work on the Underworld - where the main character's minion comes from. There's not much game play here apart from looking at the stars explode and trying to punch Death.

I've also added racial abilities to many of the monsters that have special attacks. These can be tried by donning a monsters "face" when you decapitate them (though, this item is a bit too common now, I might instigate a drop rate for it when crushing heads), or through the debugging menu by changing the player's race.

Various bugs have been fixed and also more item abilities have been added.
Right now I need to get on with finishing the spells.
You can play the current state of the game on the official page link.

Hope you're all enjoying your holidays.
-Steed.

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