Radiant LUX is an upcoming fresh take on the 2D horizontal shooter genre. You are a single body flying through the PRISM, an universe of lights and colors hidden away in space-time. You shoot enemies to level up your "colors", and acquire new attacks and abilities. Also, EVERYTHING in this game - from the enemies composition to their movement and attack patterns down to the BOSSES - are procedurally-generated, Making Radiant LUX essentially a "Roguelike 2D Shooter", in which no play session is gonna be anything like the last one!
This is my REDSHIFT notebook, with some simple test calculations, but also showing when I finally decided how the player vessel would look. Fond memories! :DDD