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Psichodelya is a vertical shoot-em-up (aka SHMUP) game set in futuristic environmet where two races of mechanized alien species are waging air warfare over Earth-like pieces of land. Player controls one of 3 playable ships, dodging heaps of bullets and killing wave after wave of enemies for points in single or 2 player local coop, over 5 levels culminating with epic bosses. Psichodelya is special because in this game player ship has a colored shied that protects from a numeber of bullets from the same color as the shield, and at the same time enemy ships are also color coded, making them more vulnerable to one type of damage.

Post news Report RSS New art for the game

Some new art for the game is up. A logo and concept image for your enjoyment.

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It's that been some time since my last news update. Actually, that's a good thing. Means I've been busy with the game. That's right, the game looks better then ever, and is updating it's art direction to become really pro. I'll be posting more news about how's and why of that, but so far here is a logo.

Psichodelya Logo

Of course, you can see it also above. To be able to see it clearly...
It denotes the sci - fi direction the game is going to take. After all, you will be fighting mechanized aliens...

The background will probably be changed slightly, and it's curtesy of InvaderVeex on DeviantArt.


Here is the the downsampled concept art image made by our artist David Kopnicky. It represents one of in game bosses.

Boss concept

All models are going to be in 3D, and backgrounds are going to be 2D.Interesting things about these is that the will be made from 3D models - and then rendered and retouched to create a 2D background. Each stage will be unique, and expect a really novel style of sci-fi setting.

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