Underhell UE4 Project Unofficial fan project. Made with Unreal Engine 4.25 and C++ All Source Engine Assets are temporary placeholder assets, and will be and are being replaced. The same applies for sounds.
Back to the video from the other day, a little behind the scenes view. Matching the Source Scene per second, for the conversion to #UE4 to drive dialogue, gestures, look at targets and more with #Underhell - I think I'll write a script to handle importing these in future. WIP!