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Everything is fine. I'm fine. Even if I'm stuck in a lab several meters underwater and half my blood has been converted into espresso. Not literally though, while it might be possible it would kill me. Kill me quicker than my job at least.

Report RSS Slowstory Sunday 1:Test

It is basically like the,"WHAT NEW BUG I FOUND!".Let see if I can make this work.

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I should start by saying that my workflow in making this game involves me working in small intervals and taking long breaks so updates don't happen frequently. I tried to fix this with Screenshot Saturday but that involves me actually making changes that people can actually see(coding changes and re writes can't be shown).

I made this for the purpose of updating the small number of people "watching" this game and to actually push me to make more updates, so this is like a pilot, testing the water if you may.

These wont be that long but some feedback would help.

Fun fact: I was supposed to make this earlier after I added some object pooling however I encountered a game crashing bug, and it is persistent.

The bug involves instantiating a prefab and the issue is that I can't access a certain transform without Unity crashing on me.

In unrelated news:
Also I made a game for a game jam(my first one :D)
Smooth Lounge
(it is basically a walking simulator)

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