In POP, the player plays through a series of erratic mini-games stylistically tied with the music. The vignettes are interconnected by idiosyncratic videos creating a purposefully disjointed experience. POP is an experimental game in the most literal sense. The game was purposefully built in way that explores a different approach to the typical game development pipelines. It was developed by first approaching the music and running with the first game concept that happened to emerge during that creative process. POP was developed independently by a sole developer. It was self-funded with the proceeds from auxiliary contract work.