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It's a far away future. There are a lot of scientific research colonies, asteroid mining facilities and military sites in a far ends of Solar system. People have already visited near-by stars and found some life forms there. It was impossible to support these structures all the time, so equipment is getting old, accidents permanently happen. One day Russian research base on Pluto collapsed. Because of several hard explosions in testlabs alien bugs got out of cages and started eating staff. You are the master network administrator of this base and you are in a middle of shit. Help your mates to save their lives and stop the monstrous bugs.

Post news Report RSS Pluto Debugger - Aug'14 news

Small report 'bout game development process. Goes slow, but I think that work should be done well even if it takes lots of time. Anyway, we're not in a hurry. Read content to learn more about PD game.

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At this moment the following is done:

  • All of 19 main levels are playable. Extra training level may not be included in first release (we'll see).
  • Ten different weapons, fully-functional.
  • More than 20 kinds of enemies (small-medium-giant bugs, combat drones, zombies and mad "insect rights protection" mercenaries).
  • Buying zones between levels, to refill ammo for score.
  • One ATV with machineguns and automatic cannon for Pluto surface riding.

This is what is still NOT done, but must be:

  • Debugging. Game has lots nasty of bugs within :)
  • Final boss. It does not exist yet. Thinking of how it shoud look, have no clear idea.
  • Well-look graphics. Drawing good sprites goes very slow, lots have to be redrawn.
  • English translation. Will be done as soon as I comlete storyline and in-game dialogs in Russian.
  • Sound surround. Will be included after finishing all previously enumerated things.

Latest videos you can watch here.

All news are published at my homepage (Russian language only)
If you have some ideas you wish to share - write me.

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