Planets Gone Rogue! is my first “real” game currently in development for Android, Flash, and iOS (if interest is high enough to justify the conversion effort). It is a genre-mix that alternates between round based space exploration and action based combat sequences. The player controls the fate of his own home world as he equips and upgrades weapons of interplanetary scale to engage other planets in battle. Death is permanent and the player needs to start a new game in a fresh galaxy after losing his planet.
When you encounter a planet with advanced weaponry, your science team will begin to analyze it during battle. After you have successfully analyzed the weapon, you will be able to buy it from the upgrade screen.