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Phantasy Star Online was one of the first ever online console games. Second only to Chu Chu Rocket which was written by the same development team shortly before PSO. This project aims at remastering Phantasy Star Online's gameplay. The technical challenges faced by the original development team no longer exist and a richer, less exploitable, world of Phantasy Star could be actualized. Currently the project's development team consists of only Glader, a network programmer and author of a networking library called GladNet. As the development team size expands the project will more fully be realized. Artists very welcome.

Report RSS Promotional Demo Teaser

Myself and a couple of other's working on the team, whom shall be named after the release of the beta, have been working diligently on a promotional/prototype for players to get a feel for what they can expect in the actual game. Here is a bit of a teaser for said promo.

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Various components are slowly coming together for the Phantasy Star Online Remastered project. Many thousands of lines of networking now exists and the serverside is almost in a state where we can start to develop core gameplay features.

Level design is in it baby stages but has come along very nicely, considering that a programmer is doing it, and will be fully demonstrated in the promotional demo that will be coming out soon. If you cannot wait that long then here are a few teasers of the level you'll have access to.

If you cannot view the full gif you're free to watch it here as an mp4: I.gyazo.com

And the link for this one: I.gyazo.com

Hopefully that's enough PSO to sate your appetite for a remake for now. We won't show combat yet, it's semi-working, because we'd like to leave a little bit unknown for suspense.

- Glader

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