In the puzzle oriented expansion Penumbra: Requiem long lost friends will return and aid Philip on his quest, but can they really be trusted? In the bizarre world of Penumbra: Requiem players will experience another psychological thrill on a level unheard of. This time telling what is real and what is not will be even harder and not always trusting your senses will be essential in order to survive.
No scary parts :(, anyways, good game
Voice Actors/Acting 10/10
Level Desing 6/10
Isn't what I expected from "third game". Appeared to be just an extension level-puzzle pack.
The previous chapters of Penumbra proved to be one of the best horror games, along with Amnesia: The Dark Descent. I was very disappointed by the third chapter of the series, as it offered no horror, only physics-based puzzles.
It's marketed as a horror game, and expansion to Black Plague, however this is not a Penumbra game. It's an eerie puzzle game. The only real fear presented in this game is the paranoia you get simply from knowing it's supposed to be a horror. Other than that, you've just got a puzzle game with some very minor Penumbra story sprinkled in. And the bits of story actually ruin it, in my opinion.
The puzzle aspect however is pretty spectacular. Many puzzles leave you with a great feeling of accomplishment, and some even make you feel like a genius. They're well executed, pretty, and the atmosphere is wonderfully executed.
The story is negligible, and best if you just ignore it. Trust me. Pretend this game never happened in Penumbra canon.
My favorite out of the whole series. Regardless of what people think,this game is very good. It focuses on the whole philosophical portion of this game and tells Phillips life in his mind. This game really had me thinking about freedom and life. Plus the ending theme in Black Plague and Requiem are my favorite with so much serenity to them. "It's better to have story and end it, then to never know it has begun"
i cant play this game after i bought says it cant load some bitmap file and wont let play how do i fix
A one-sided, puzzle based expansion for Penumbra. There is no real enemy contact, and it's totally unnecessary. As far as I know, this expansion was only released due to people not being satisfied with Black Plague's excellent, but semi-open ending.
Keys, keys, and more keys.
This game has no monsters, no horror, and a very linear puzzle-based gameplay. It's very unlike the others. Its main purpose is to finish up the story of the series and it does that fairly well, although it may still be up to your interpretation. The new things include a bunch of dialogue and some new places and puzzles to try.
awesome game !
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