Vehicular combat building game
In Own War you create vehicles from basic blocks and drive them into battle
against other players.
The game is libre software: the AGPLv3 license permits you to do whatever
you want with the source code provided you grant the same permissions to other
people.
It is finally possible to create a stable flyer! The new wings apply counter-forces to your vehicle such that it remains stable in air, allowing the creation of useable aircraft.
Currently only small wings ("rudders") are added. Larger wings with more carry capacity will be added in the future.
Some of the older models were placeholders. These have been replaced with proper models:
These pictures show the improvements clearly. The first one is how the Skunk used to look, the second one shows the sexier Skunk:
While the plasma cannons are very powerful, it was also very hard to hit anything with it. To alleviate this, both the projectile speed and explosion radius have been doubled. Enemies can now be engulfed in a big ball of fire:
It used to be that all blocks were 1x1x1 in size & could be connected to from all sides. This is no longer the case: big blocks such as the 3x3 turret can be connected to from multiple sides & it's no longer possible to attach to "invisible" faces.
Vehicle bodies will now adjust the center of mass & collision shape accordingly to destroyed blocks. This means that damaged vehicles will behave more realistically:
The latest release can be found on Github. Alternatively, it can be downloaded here:
Client build for v0.19, introducing wings & various fixes to the game.
Client build for v0.19, introducing wings & various fixes to the game.
Client build for v0.19, introducing wings & various fixes to the game.
Server build for v0.19, introducing wings & various fixes to the game.
This is a small release fixing some issues. It is backwards compatible with 0.18.
This is a small release fixing some issues. It is backwards compatible with 0.18.