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Omega Sector is a online pvp open sandbox game. It takes elements from Halo, Homeworld, Eve online, etc. So far the beginner world of the Terran alliance is in closed alpha and only a handful of people can test this game until the game is at a more playable stage. When the game reaches 50% of completion I will release an open beta for players to connect to the world and help balance the game. Then from there I will take in everyone's comments via email and try to balance out the gameplay a bit more. Right now the player limit is 32 but I have not had that many people on at one time so when I feel comfortable having 32 random people I will post a demo up. The game is set in the future where two human factions wage war over a solar system in dispute. Players start off as miners on either empires mining outpost and from there they can either mine or kill players for credits once they can afford their first starship or fighter they may begin to explore the solar system.

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pthumann
pthumann - - 7 comments

snazzy cannon ..HUGE cannon nice work though :) btw whats that song called

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SlickX Creator
SlickX - - 75 comments

the character is moving great.cool dude

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bocomarine Author
bocomarine - - 205 comments

yeah that is just a unity default character I cant take credit for that what I did was the combat sytem, weapon swapping, and many other things to come.

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Description

I need feed back on the Behemoth Class Cannons. I had a awesome idea about how these things would target places and things acurrately... I will create beacon that players can pick up and then place in the ground aim the laser at the target and the cannon will fix its trajectory towards whatever the lasers is aiming at. The beacon can be taken over or destroyed by players and its range will be that of a sniper so players watch out for the Red Dot and line for incomming artillery coming your way.