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No Heroes is a standalone game created with Unity Engine that is being made by a one man team No Heroes is a realistic, fast paced, Free To Play Multiplayer game featuring an in-depth parkour system, massive destruction, dynamic weather and day/night cicle, vast weapon customization and more! Set in a fictional island, No Heroes will feature fast paced gameplay featuring parkour and free running, with realistic animations and visuals. The game will feature innovative gameplay elements and multiplayer modes, while retaining features that everyone loves.

No Heroes - Update #31

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Description

Changes in this Update:
- New WIP Menu. i'm creating the functionality first and then i'll work on the design and layout of the menu, more graphics options will come when i get Unity Pro, the host will be able to change many preferences in the server;
- Changed overall recoil to horizontal recoil and vertical recoil; changed overall accuracy to hip accuracy and sight accuracy; this way, the weapons feel more unique;
- I added an impact effect when a bullet hits an enemy and kills him, the enemy no longer just drops to the floor;
- I began to model, uv unwrap, texture new buildings. There are 6 buildings done, I'll also start to create environment objects.
- Movement is more fluid than ever;
- Decreased hit marker's size;
- I improved once again bullet physics, and reduced the bullet drop;
- Increased weapon damage;
- Speeded up Parkour animations, now it's faster to travel through the environment;
- If the player keeps pressing the UP/W key, the player will roll when he falls;

- João (the creator of the musics)
will be releasing an album online containing all tracks used in these updates!
- Check DLG facebook for more information.