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Nero's adventure is a 2D puzzle adventure physic game, that wants to bring more attention to the problem of ocean pollution in a fun and playful but yet educative way. Pollution took over the abyss of the ocean, every sea creature is struggling to survive, but there is still hope, Nero, a mutated anglerfish, is able to coexist with the toxicity, will he be able to clean the deep sea?

Add job Report 2D Game Artist/Animator for a game to save the ocean at FloodGames

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by FloodGames on

Hello everyone, I am the lead developer of Nero's adventure: a physic 2D puzzle-platform adventure game about an Anglerfish fighting ocean pollution and contaminated fishes.

I'm planning a graphic restyle with better animations, there will be several tasks that needs to be done, starting with the main character.

The first task is to improve the main character, "Nero" with a new style and 4 animations: idle, swim, turn left, attack.

The silhouette art style is what I'm looking for, and that's why the main focus will be on clean and polished animations.

If I am satisfied with the result of the first task I will hire that person to complete all the remaining tasks and offer a position inside the developer team.

PS: For me, it's important that the applicant is motivated by what this game stands for!

To Apply

Gmail: info.floodgames@gmail.com | Discord: Discord.gg