Today we are starting the development of Egogram, the next world after Izuldora III. For it we are going to add a new feature: the game width will be a little larger than the view width, so there will be some enemies off the screen, making the world a little harder. Also, we'll be cautious to don't make the game impossible.
Today we are starting the development of Egogram, the next world after Izuldora III. For it we are going to add a new feature: the game width will be a little larger than the view width, so there will be some enemies off the screen, making the world a little harder. Also, we'll be cautious to don't make the game impossible.
Posted by PatrickPissurno on