NEO Impossible Bosses is a RTS-MOBA RaidBoss rush in which players have to utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
After 3+ years of hard work, NEO Impossible Bosses is finally RELEASED! And here's the Launch Trailer to go along with it!
neo impossible bosses is released! and here's the launch trailer!
NEO Impossible Bosses Update #17&18;: Hard mode and banks are up! Also, some gifs and a small explanation on the changes.
neo impossible bosses update #17: hard mode and banks are up! also, changelog for 0.07 to 0.08
My thoughts behind the changes on changelogs 0.04-0.06, comments on balancing boss damage, hitpoints, and mana. Also a video featuring clan IBCE vs the...
update #16: changelog 0.04 to 0.06, normal mode is more or less done!
How do you do boss hitpoint balancing in a game where you have a high number of gameplay variables?
neo impossible bosses: hitpoint balancing with many gameplay variables, closed beta changelog 0.03
An apology, Patch Notes for closed beta 0.02, Gifs + Item talk!
neo impossible bosses update#14: patch notes for closed beta 0.02, an apology, some gifs + item talk
Steam Store page is up! Go Wishlist it now! Also, gif update, Land destruction improvements, Reworked Extinguish ability, Demon boss work
neo impossible bosses: wishlist on steam now! also, land destruction updates, demon boss work
Update: GREENLIT! Steamworks networking, leaderboards coupled with replays and a rant on how steamworks does it's callbacks, plus an updated hub area
update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!
Robo Boss animations work in progress! And some details on how I rigged this baby..
robo boss animations work in progress
NEO Impossible Bosses, a RTS-MOBA Raidboss rush game is up on Steam Greenlight! If you like taking on MMO-styled bosses without the MMO leveling grind...
neo impossible bosses greenlight trailer
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